Health Games Database

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Displaying 26 - 50 of 492

Barr, P., Khaled, R., Noble, J., & Biddle, R. (2006). Feeling strangely fine: The well-being economy in popular...

 

Bartholow, B. D., Sestir, M. A., & Davis, E. B. (2005). Correlates and consequences of exposure to...

Basak, C., Boot, W. R., Voss, M. W., & Kramer, A. F. (2008). Can training in a real-time strategy video game...

Beale, I. L. (2002). An evaluation model for psychoeducational interventions using interactive multimedia. ...

Beale, I. L., Kato, P. M., Marin-Bowling, V. M., Guthrie, N., & Cole, S. W. (2007). Improvement in cancer-...

Bensley, L., & Van Eenwyk, J. (2001). Video games and real-life aggression: Review of the literature.Journal...

 

Betker, A. L., Desai, A., Nett, C., Kapadia, N., & Szturm, T. (2007). Game-based exercises for...

Betker, A. L., Szturm, T., Moussavi, Z. K., & Nett, C. (2006). Video game-based exercises for balance...

Beullens, K., Roe, K., & Van den Bulck, J. (2008). Adolescent health brief: Video games and adolescents'...

Bhoopathi, P. S., & Sheoran, R. (2006). Educational games for mental health professionals. Cochrane Database...

Bickel, W. K., Marsch, L. A., Buchhalter, A. R., & Badger, G. J. (2008). Computerized behavior therapy for...

Biddiss, E., & Irwin, J. (2010). Active video games to promote physical activity in children and youth a...

Bioulac, S., Arfi, L., & Bouvard, M. P. (2008). Attention deficit/hyperactivity disorder and video games: A...

 

Blakely, G., Skirton, H., Cooper, S., Allum, P., & Nelmes, P. (2009). Educational gaming in the health...

Blumberg, F. C., & Sokol, L. M. (2004). Boys' and girls' use of cognitive strategy when learning to play video...

Blumberg, F. C. (1998). Developmental differences at play: Children's selective attention and performance video...

Blumberg, F. C. (2000). The effects of children's goals for learning on video game performance. Journal of...

Bonetti, A. J., Drury, D. D., Danoff, J. V., & Miller, T. A. (2010). Comparison of acute exercise...

Bonis, J. (2007). Acute wiiitis. The New England Journal of Medicine, 356(23), 2431-2432.

Boot, W. R., Kramer, A. F., Simons, D. J., Fabiani, M., & Gratton, G. (2008). The effects of video game playing...

Bordnick, P. S., Traylor, A. C., Graap, K. M., Copp, H. L., & Brooks, J. (2005). Virtual reality cue reactivity...

Borusiak, P., Bouikidis, A., Liersch, R., & Russell, J. B. (2008). Cardiovascular effects in adolescents while...

Bosworth, K., Espelage, D., DuBay, T., Daytner, G., & Karageorge, K. (2000). Preliminary evaluation of a...

Botella, C., Garcias-Palacios, A., Villa, H., Banos, R. M., Quero, S., Alcaniz, M., & Riva, G. (2007). Virtual...

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