Physiologic responses, perceived exertion, and hedonics of playing a physical interactive video game relative to a sedentary alternative and treadmill walking in adults

publication

Author: 

Barkley, J. E.
Penko, A.

Citation: 

Barkley, J. E., & Penko, A. (2009). Physiologic responses, perceived exertion, and hedonics of playing a physical interactive video game relative to a sedentary alternative and treadmill walking in adults. Journal of Exercise Physiology Online, 12(3), 1389-1398.

Keywords: 

  • boxing
  • exercise
  • exergame
  • fitness
  • game
  • game play
  • nintendo wii
  • walking
  • wii

Health Topic: 

  • Exercise and Fitness

Target Population: 

  • Adults

Game Platform: 

  • Game Console

Publication Type: 

  • Journal Article

Partners

  • HopeLab
  • Robert Wood Johnson Foundation
  • SAGE Publishing
  • UNICEF Kid Power