The use of video capture virtual reality in burn rehabilitation: The possibilities

publication

Author: 

Haik, J.
Tessone, A.
Nota, A.
Mendes, D.
Raz, L.
Goldan, O.
Regev, E.
Winkler, E.
Mor, E.
Orenstein, A.
Hollombe, I.

Citation: 

Haik, J., Tessone, A., Nota, A., Mendes, D., Raz, L., Goldan, O., Regev, E., Winkler, E., Mor, E., Orenstein, A., & Hollombe, I. (2006). The use of video capture virtual reality in burn rehabilitation: The possibilities. Journal of Burn Care and Research, 27(2), 195-197.

Keywords: 

  • burns
  • exergame
  • eyetoy
  • patients
  • playstation 2
  • rehabilitation
  • sports
  • therapy
  • virtual reality

Health Topic: 

  • Injuries and Rehabilitation
  • Pain
  • Skin Care

Target Population: 

  • General Audience

Game Platform: 

  • Game Console

Publication Type: 

  • Journal Article

Partners

  • HopeLab
  • Robert Wood Johnson Foundation
  • SAGE Publishing
  • UNICEF Kid Power