Amusement machine playing in childhood and adolescence: A comparative analysis of video games and fruit machines

publication

Author: 

Griffiths, M. D.

Citation: 

 

Griffiths, M. D. (1991). Amusement machine playing in childhood and adolescence: A comparative analysis of video games and fruit machines. Journal of Adolescence, 14(1), 53-73.

Keywords: 

  • addiction
  • adolescents
  • children
  • gambling
  • game play
  • gender
  • teens
  • tweens

Health Topic: 

  • Behavior and Personality

Target Population: 

  • General Audience

Game Platform: 

  • Multi-Platform

Publication Type: 

  • Journal Article

Partners

  • HopeLab
  • Robert Wood Johnson Foundation
  • SAGE Publishing
  • UNICEF Kid Power