Video and computer games in the '90s: Children's time commitment and game preference

publication

Author: 

Buchman, D. D.
Funk, J. B.

Citation: 

Buchman, D. D., & Funk, J. B. (1996). Video and computer games in the '90s: Children's time commitment and game preference. Children Today, 24(1), 12-15, 31.

Keywords: 

  • adolescents
  • children
  • game play
  • gender
  • learning
  • motivation
  • teens
  • tweens
  • violence

Health Topic: 

  • Behavior and Personality

Target Population: 

  • Children
  • Pre-Teens
  • Teens

Game Platform: 

  • Multi-Platform

Publication Type: 

  • Journal Article

Partners

  • HopeLab
  • Robert Wood Johnson Foundation
  • SAGE Publishing
  • UNICEF Kid Power