Health Games Database

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Displaying 426 - 450 of 492

Sinclair, J., Hingston, P., & Masek, M. (2007). Considerations for the design of exergames. Proceedings of...

Sinclair, J., Hingston, P., & Masek, M. (2007). Considerations for the design of exergames. In Proceedings...

 

Smith, I. (1993). Tuberculosis control learning games. Tropical Doctor, 23(3), 101-103.

 

Smyth, J. M. (2007). Beyond self-selection in video game play: An experimental examination of the...

Sonneville, K. R., & Gortmaker, S. L. (2008). Total energy intake, adolescent discretionary behaviors and the...

Squire, K., Jenkins, H., Holland, W., Miller, H., O'Driscoll, A., Tan, K., & Todd, K. (2003). Design principles...

Staiano, A. E., Abraham, A. A., & Calvert, S. L. (2012). Motivating effects of cooperative exergame play for...

Staiano, A. E. & Calvert, S. L. (2011). Wii tennis play as physical activity in low-income African American...

Staiano, A.E. & Calvert, S. L. (2011). The promise of exergames as tools to measure physical health....

Stanney, K. M., Hale, K. S., Nahmens, I., & Kennedy, R. S. (2003). What to expect from immersive virtual...

Stettler, N., Signer, T. M., & Suter, P. M. (2004). Electronic games and environmental factors associated with...

Stoffregen, T. A., Faugloire, E., Yoshida, K., Flanagan, M. B., & Merhi, O. (2008). Motion sickness and postural...

Straker, L., & Abbott, R. (2007). Effect of screen-based media on energy expenditure and heart rate in 9- to 12-...

Stroud, L. C., Amonette, W. E., & Dupler, T. L. (2010). Metabolic responses of upper-body accelerometer-...

Studenski, S. A., Perera, S., Keller, V., Spadola-Bogard, J., & Garcia, J. (2010). Interactive video dance...

Subrahmanyam, K., & Greenfield, P. M. (1994). Effects of video game practice on spatial skills in girls and boys...

Subrahmanyam, K., Greenfield, P., Kraut, R., & Gross, E. (2001). The impact of computer use on children's and...

Suhonen, K., Väätäjä, H., Virtanen, T., & Raisamo, R. (2008). Seriously fun: Exploring how to combine promoting...

Sun, D. L., Ma, N., Bao, M., Chen, X. C., & Zhang, D. R. (2008). Computer games: A double-edged sword?...

Sveistrup, H., McComas, J., Thornton, M., Marshall, S., Finestone, H., McCormick, A.,...Mayhew, A. (2003)....

 

Sveistrup, H. (2004). Motor rehabilitation using virtual reality. Journal of Neuroengineering and...

Swank, J. M. (2008). The use of games: A therapeutic tool with children and families. International Journal of...

Szer, J. (1983). Video games as physiotherapy. The Medical Journal of Australia, 1(9), 401-402.

Szturm, T., Peters, J. F., Otto, C., Kapadia, N., & Desai, A. (2008). Task-specific rehabilitation of finger-...

Takahashi, C. D., Der-Yeghiaian, L., Rehan, V. L., Motiwala, R., & Cramer, S. C. (2008). Robot-based hand motor...

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