Health Games Database
All Publications
McLay, R., Wood, D., Webb-Murphy, J., Spirra, J., Wiederhold, M., Pyne, J., & Wiederhold, B. (2011). A...
Mellecker, R. R., & McManus, A. M. (2008). Energy expenditure and cardiovascular responses to seated and active...
Mellecker, R. R., Lanningham-Foster, L., Levine, J. A., & McManus, A. M. (2010). Energy intake during...
Mellecker, R. R., McManus, A. M., Lanningham-Foster, L. M., & Levine, J. A. (2009). The feasibility of...
Merhi, O., Faugloire, E., Flanagan, M., & Stoffregen, T. A. (2007). Motion sickness, console video games, and...
Merians, A. S., Poizner, H., Boian, R., Burdea, G., & Adamovich, S. (2006). Sensorimotor training in a virtual...
Meszaros, P. S. (2004). The wired family: Living digitally in the postinformation age. American...
Mhurchu, C. N., Maddison, R., Jiang, Y., Jull, A., Prapavessis, H., & Rodgers, A. (2008). Couch potatoes...
Mihas, C., Mariolis, A., Manios, Y., Naska, A., Panagiotakos, D., Arapaki,...& Tountas, Y. (2009). Overweight/...
Miller, G. (2005). Society for neuroscience meeting: Computer game sharpens aging minds. Science, 310(5752...
Millett, C. J., Fish, D. R., Thompson, P. J., & Johnson, A. (1999). Seizures during video-game play and other...
Mioduser, D., Tur-Kaspa, H., & Leitner, I. (2000). The learning value of computer-based instruction of early...
Mitchell, A., & Savill-Smith, C. (2004). The use of computer and video games for learning: A review of the...
Miyachi, M., Yamamoto, K., Ohkawara, K., & Tanaka, S. (2010). METs in adults while playing active video...
Mokka, S., Väätänen, A., Heinilä, J., & Välkkynen, P. (2003). Fitness computer game with a bodily user interface...
Morlock, H., Yando, T., & Negolean, K. (1985). Motivation of video game players. Psychological...
Morris, M. & Intille, S. (2005). HCI challenges in health assessment. In CHI '05 Extended Abstracts on Human...
Mueller, F., & Gibbs, M. R. (2007). Building a table tennis game for three players. In Proceedings of the...
Muller, A. A., & Perlmutter, M. (1985). Preschool children's problem-solving interactions at computers and...
Murphy, E. C., Carson, L., Neal, W., Baylis, C., Donley, D., & Yeater, R. (2009). Effects of an exercise...
Nakamura, S., Minakuchi, M., & Tanaka, K. (2005). Energy browser: To make exercise enjoyable and interesting. In...
Nemire, K., Beil, J., & Swan, R. W. (1999). Preventing teen smoking with virtual reality. Cyberpsychology...
Nett, M. P., Collins, M. S., & Sperling, J. W. (2008). Magnetic resonance imaging of acute "Wiiitis" of the...
Ng, B. D., & Wiemer-Hastings, P. (2005). Addiction to the internet and online gaming. Cyberpsychology and...
Norman, G. J., Zabinski, M. F., Adams, M. A., Rosenberg, D. E., Yaroch, A. L., & Atienza, A. A. (2007). A...