Author/s:

Malone, T. W.

Citation:

Malone, T. W. (1982). Heuristics for designing enjoyable user interfaces: Lessons from computer games. In Proceedings of the 1982 Conference on Human Factors in Computing Systems(Gaithersburg, Maryland, United States, March 15 - 17, 1982). New York, NY: ACM.


Keywords:

artificial intelligence; design/development; game play

Health Topic:

Cognition

Target Population:

General Audience

Publication Type:

Report
Article Type