Feasibility of using the Sony PlayStation 2 gaming platform for an individual poststroke: A case report

publication

Author: 

Flynn, S.
Palma, P.
Bender, A.

Citation: 

Flynn, S., Palma, P., & Bender, A. (2007). Feasibility of using the Sony PlayStation 2 gaming platform for an individual poststroke: A case report. Journal of Neurologic Physical Therapy, 31(4), 180-189.

Keywords: 

  • brain
  • exergame
  • eyetoy
  • females
  • motor skills
  • patients
  • playstation 2
  • rehabilitation
  • seniors
  • sports
  • stroke
  • therapy
  • training
  • virtual reality

Health Topic: 

  • Brain
  • Injuries and Rehabilitation

Target Population: 

  • Seniors

Game Platform: 

  • Game Console

Publication Type: 

  • Journal Article

Partners

  • HopeLab
  • Robert Wood Johnson Foundation
  • SAGE Publishing
  • UNICEF Kid Power