Author/s:

Mitchell, A. ; Savill-Smith, C.

Citation:

Mitchell, A., & Savill-Smith, C. (2004). The use of computer and video games for learning: A review of the literature. London: Learning and Skills Development Agency.


Keywords:

academic performance; educational; ehealth; elearning; learning

Health Topic:

Cognition

Target Population:

General Audience

Publication Type:

Book
Article Type