Author/s:

Cahill, J. ; Santilli, L.; Thomas, R.

Citation:

Thomas, R., Cahill, J., & Santilli, L. (1997). Using an interactive computer game to increase skill and self-efficacy regarding safer sex negotiation: Field test results. Health Education and Behavior, 24(1), 71-86.


Keywords:

adolescents; educational; hiv/aids; learning; safety; self-efficacy; sexually transmitted diseases (std's); teens; young adults

Health Topic:

Prevention; Safety; Sexual Health

Target Population:

Teens; Young Adults

Publication Type:

Journal Article
Article Type