April 11, 2016
Author/s:
Bradlyn, A. S. ; Cole, S. W. ; Kato, P. M. ; Pollock, B. H.
Citation:
Kato, P. M., Cole, S. W., Bradlyn, A. S., & Pollock, B. H. (2008). A video game improves behavioral outcomes in adolescents and young adults with cancer: A randomized trial. Pediatrics, 122(2), E305-E317.
Keywords:
adolescents; clinical care; educational; ehealth; leukemia; pc; pediatric health; self-efficacy; teens; treatment adherence; young adultsHealth Topic:
Cancer; Health Care and MedicineTarget Population:
Teens; Young AdultsPublication Type:
Journal ArticleArticle Type