Featured Events
All News
Predicting the effect of interactive video bikes on exercise adherence: An efficacy trial
Author/s:
Bredin, S. S.; Rhodes, R. E. ; Warburton, D. E.
Citation:
Rhodes, R. E., Warburton, D. E., & Bredin, S. S. (2009). Predicting the effect of interactive video bikes on exercise adherence: An efficacy trial.Psychology, Health & Medicine, 14(6), 631-640.
Keywords:
exercise; exergame; interactive; self-efficacy; video gameHealth Topic:
Exercise and FitnessTarget Population:
Young AdultsPublication Type:
Journal Article Continue Reading Predicting the effect of interactive video bikes on exercise adherence: An efficacy trialComputerized behavior therapy for opioid-dependent outpatients: A randomized controlled trial
Author/s:
Badger, G. J.; Bickel, W. K. ; Buchhalter, A. R. ; Marsch, L. A.
Citation:
Bickel, W. K., Marsch, L. A., Buchhalter, A. R., & Badger, G. J. (2008). Computerized behavior therapy for opioid-dependent outpatients: A randomized controlled trial. Experimental and Clinical Psychopharmacology, 16(2), 132-143.
Keywords:
addiction; adults; alcohol; drugs; medical; patients; pc; therapyHealth Topic:
Health Care and Medicine; Substance AbuseTarget Population:
AdultsPublication Type:
Journal Article Continue Reading Computerized behavior therapy for opioid-dependent outpatients: A randomized controlled trialA "Wii" bit of fun: The effects of adding Nintendo Wii Bowling to a standard exercise regimen for residents of long-term care with upper extremity dysfunction
Author/s:
Cecile, S. ; Hsu, J.K. ; Thibodeau, R. ; Walton, D.M.; Wong, S.J. ; Zukiwsky, D.
Citation:
Hsu, J.K., Thibodeau, R., Wong, S.J., Zukiwsky, D., Cecile, S., & Walton, D.M. (2011). A "Wii" bit of fun: The effects of adding Nintendo Wii Bowling to a standard exercise regimen for residents of long-term care with upper extremity dysfunction.Physiotherapy Theory and Practice, 27(3), 185-193.
A Systematic Review of Health Videogames on Childhood Obesity Prevention and Intervention
Author/s:
Amy Shirong Lu ; Debbe Thompson; Fardad Gharghabi ; Hadi Kharrazi
Citation:
Lu, A.S., Kharrazi, H., Gharghabi, F., & Thompson, D. (2013).A systematic review of health videogames on childhood obesity prevention and intervention. Games for Health Journal. 2(3), 131-141.
Using heuristics to evaluate the playability of games
Author/s:
Caplan, M. ; Desuvire, H. ; Toth, J. A.
Citation:
Desurvire, H., Caplan, M., & Toth, J. A. (2004). Using heuristics to evaluate the playability of games. In CHI '04 Extended Abstracts on Human Factors in Computing Systems (Vienna, Austria, April 24 - 29, 2004). CHI '04. New York, NY: ACM.
Keywords:
design/development; game play; onlineHealth Topic:
Social Issues and SkillsTarget Population:
General AudiencePublication Type:
Report Continue Reading Using heuristics to evaluate the playability of gamesIs playing exergames really exercising? A meta-analysis of energy expenditure in active video games
Author/s:
Crouse, J.; Lih, J.H. ; Peng, W.
Citation:
Peng, W., Lih, J.H., & Crouse, J. (2011). Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games.Cyberpsychology, Behavior, and Social Networking,14(11), 681-688.
Keywords:
exercise; exergaming; fitness; health; physical activityHealth Topic:
Exercise and FitnessTarget Population:
General AudiencePublication Type:
Journal Article Continue Reading Is playing exergames really exercising? A meta-analysis of energy expenditure in active video gamesUsing an alternate reality game to increase physical activity and decrease obesity risk of college students
Author/s:
Johnston, J. D. ; Marker-Hoffman R. L.; Massey, A. P.
Citation:
Johnston, J. D., Massey, A. P., & Marker-Hoffman R. L. (2012). Using an alternate reality game to increase physical activity and decrease obesity risk of college students. Journal of Diabetes Science and Technology, 6(4), 828-838.
Continue Reading Using an alternate reality game to increase physical activity and decrease obesity risk of college studentsHealth Information, the Internet, and the Digital Divide
Author/s:
Altman, D. ; Benson, J. ; Blendon, R. ; Brodie, M. ; Flourney, R. ; Rosenbaum, M.
Citation:
Brodie, M., Flournoy, R., Altman, D., Blendon, R., Benson, J., & Rosenbaum, M. (2000). Health Information, the Internet, and the Digital Divide. Health Affairs Journal, Washington, D.C.