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Generation M: Media in the Lives of 8-18 Year Olds
Author/s:
Foehr, U. ; Rideout, V.; Roberts, D.
Citation:
Roberts, D., Foehr, U., & Rideout, V. (2005). Generation M: Media in the Lives of 8-18 Year-Olds. A Kaiser Family Foundation Study, Menlo Park, CA.
Keywords:
adolescents; children; game play; media; online; teens; tweensHealth Topic:
Social Issues and SkillsTarget Population:
Children; Pre-Teens; TeensPublication Type:
Report Continue Reading Generation M: Media in the Lives of 8-18 Year OldsRelationships between media use, body fatness and physical activity in children and youth: A meta-analysis
Author/s:
Biddle, S. J. ; Cameron, N. ; Gorely, T. ; Marshall, S. J. ; Murdey, I.
Citation:
Marshall, S. J., Biddle, S. J., Gorely, T., Cameron, N., & Murdey, I. (2004). Relationships between media use, body fatness and physical activity in children and youth: A meta-analysis. International Journal of Obesity and Related Metabolic Disorders, 28(10), 1238-1246.
Continue Reading Relationships between media use, body fatness and physical activity in children and youth: A meta-analysisDevelopment and evaluation of an interactive web-based breast imaging game for medical students
Author/s:
Chapman, C. M. ; Piontek, M. E.; Roubidoux, M. A.
Citation:
Roubidoux, M. A., Chapman, C. M., & Piontek, M. E. (2002). Development and evaluation of an interactive web-based breast imaging game for medical students. Academic Radiology, 9(10), 1169-1178.
Keywords:
computer-assisted instruction; educational; learning; medical; online; radiology; students; trainingHealth Topic:
Health Care and MedicineTarget Population:
Adults; Young AdultsPublication Type:
Journal Article Continue Reading Development and evaluation of an interactive web-based breast imaging game for medical studentsComputational Intelligence and Game Design for Effective At-Home Stroke Rehabilitation
Author/s:
Eling D. de Bruin; Michele Pirovano ; Michele, Lanzi ; Nunzio Alberto Borghese ; Pier Luca ; Seline Wüest
Citation:
Borghese, N.A., Pirovano, M., Lanzi, P.L., Wüest, S., & de Bruin, E.D. (2013). Computational intelligence and game design for effective at-home stroke rehabilitation. Games for Health Journal, 2(3).
Linking obesity and activity level with children's television and video game use
Author/s:
Caplovitz, A. G.; Shim, M. S. ; Vandewater, E. A.
Citation:
Vandewater, E. A., Shim, M. S., & Caplovitz, A. G. (2004). Linking obesity and activity level with children's television and video game use. Journal of Adolescence, 27(1), 71-85.
Keywords:
children; game play; gender; obesity; pediatric health; physical activity; television; tweensHealth Topic:
Obesity and Weight LossTarget Population:
Children; Pre-TeensPublication Type:
Journal Article Continue Reading Linking obesity and activity level with children's television and video game useWell played: Interpreting Prince of Persia: The Sands of Time
Author/s:
Davidson, D.
Citation:
Davidson, D. (2008). Well played: interpreting prince of persia: the sands of time. Games and Culture, 3(4), 356-386.
Keywords:
design/development; game play; immersion; young adultsHealth Topic:
Social Issues and SkillsTarget Population:
General AudiencePublication Type:
Journal Article Continue Reading Well played: Interpreting Prince of Persia: The Sands of TimeMedia use and obesity in adolescent females
Author/s:
Cooper, D. M.; Dunton, G. F. ; Schneider, M.
Citation:
Schneider, M., Dunton, G. F., & Cooper, D. M. (2007). Media use and obesity in adolescent females.Obesity, 15(9), 2338-2335.
Keywords:
adolescents; females; game play; media; obesity; physical activity; teens; televisionHealth Topic:
Exercise and Fitness; Obesity and Weight LossTarget Population:
TeensPublication Type:
Journal Article Continue Reading Media use and obesity in adolescent femalesVideo center games: Energy cost and children's behaviors
Author/s:
Olds, T.; Ridley, K.
Citation:
Ridley, K. & Olds, T. (2001). Video center games: Energy cost and children's behaviors. Pediatric Exercise Science, 13(4), 413-421.