3-D computer visualisation and animation in clinical care
Author/s:
Flack, S. R. ; McGhee, J. B.
Citation:
Flack, S. R. & McGhee, J. B. (2007). 3-D computer visualisation and animation in clinical care. In ACM SIGGRAPH 2007 Educators Program (San Diego, California, August 05 - 09, 2007). SIGGRAPH '07. New York, NY: ACM.
Continue Reading 3-D computer visualisation and animation in clinical careA "Wii" bit of fun: The effects of adding Nintendo Wii Bowling to a standard exercise regimen for residents of long-term care with upper extremity dysfunction
Author/s:
Cecile, S. ; Hsu, J.K. ; Thibodeau, R. ; Walton, D.M.; Wong, S.J. ; Zukiwsky, D.
Citation:
Hsu, J.K., Thibodeau, R., Wong, S.J., Zukiwsky, D., Cecile, S., & Walton, D.M. (2011). A "Wii" bit of fun: The effects of adding Nintendo Wii Bowling to a standard exercise regimen for residents of long-term care with upper extremity dysfunction.Physiotherapy Theory and Practice, 27(3), 185-193.
A factor-analytic investigation of computer 'addiction' and engagement
Author/s:
Charlton, J. P.
Citation:
Charlton, J. P. (2002). A factor-analytic investigation of computer 'addiction' and engagement. British Journal of Psychology, 93(3), 329-344.
Keywords:
addiction; adolescents; adults; anxiety; online; pc; teens; tweensHealth Topic:
Mental HealthTarget Population:
Adults; Pre-Teens; TeensPublication Type:
Journal Article Continue Reading A factor-analytic investigation of computer 'addiction' and engagementA feasibility study using interactive commercial off-the-shelf computer gaming in upper limb rehabilitation in patients after stroke
Author/s:
Joo, L.Y. ; Kong He, K.; Kuah, C.W.K. ; Thia, E. ; Xu, D. ; Yin, T.S.
Citation:
Joo, L.Y., Yin, T.S., Xu, D., Thia, E., Kuah, C.W.K.,& Kong He, K. (2010). A feasibility study using interactive commercial off-the-shelf computer gaming in upper limb rehabilitation in patients after stroke. Journal of Rehabilitation Medicine, 42(5), 437-441.
A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorder
Author/s:
McLay, R. ; Pyne, J. ; Spirra, J. ; Webb-Murphy, J. ; Wiederhold, B.; Wiederhold, M. ; Wood, D.
Continue Reading A randomized, controlled trial of virtual reality-graded exposure therapy for post-traumatic stress disorder in active duty service members with combat-related post-traumatic stress disorderA Systematic Review of Health Videogames on Childhood Obesity Prevention and Intervention
Author/s:
Amy Shirong Lu ; Debbe Thompson; Fardad Gharghabi ; Hadi Kharrazi
Citation:
Lu, A.S., Kharrazi, H., Gharghabi, F., & Thompson, D. (2013).A systematic review of health videogames on childhood obesity prevention and intervention. Games for Health Journal. 2(3), 131-141.
Addiction to the internet and online gaming
Author/s:
Ng, B. D. ; Wiemer-Hastings, P.
Citation:
Ng, B. D., & Wiemer-Hastings, P. (2005). Addiction to the internet and online gaming. Cyberpsychology and Behavior, 8(2), 110-113.
Keywords:
addiction; adults; game play; online; virtual realityHealth Topic:
Mental HealthTarget Population:
AdultsPublication Type:
Journal Article Continue Reading Addiction to the internet and online gamingAddiction to video and computer games - A case-study
Author/s:
May, C. A.
Citation:
May, C. A. (1994). Addiction to video and computer games: A case-study. Nervenheilkunde, 13(6), 314-317.