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Physical and psychosocial effects of Wii video game use among older women

Author/s:

Koh, L.; Liamputtong, P. ; Merkes, M. ; Reynolds, F. ; Shields, N. ; Wallis, L. ; Wollersheim, D.

Citation:

Wollersheim, D., Merkes, M., Shields, N., Liamputtong, P., Wallis, L., Reynolds, F., & Koh, L. (2011). Physical and psychosocial effects of Wii video game use among older women. International Journal of Emerging Technologies and Society, 8(2), 85-98. 

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Physical signs associated with excessive television-game playing and sleep deprivation

Author/s:

Okada, K.; Tazawa, Y.

Citation:

 

Tazawa, Y., & Okada, K. (2001). Physical signs associated with excessive television-game playing and sleep deprivation. Pediatrics International, 43(6), 647-650.

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Physiologic responses, perceived exertion, and hedonics of playing a physical interactive video game relative to a sedentary alternative and treadmill walking in adults

Author/s:

Barkley, J. E. ; Penko, A.

Citation:

Barkley, J. E., & Penko, A. (2009). Physiologic responses, perceived exertion, and hedonics of playing a physical interactive video game relative to a sedentary alternative and treadmill walking in adults. Journal of Exercise Physiology Online, 12(3), 1389-1398.

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Physiological stress response to video-game playing: The contribution of built-in music

Author/s:

Beland, R. ; Crete, M. ; Dionne-Fournelle, O. ; Hebert, S. ; Lupien, S. J.

Citation:

Hebert, S., Beland, R., Dionne-Fournelle, O., Crete, M., & Lupien, S. J. (2005). Physiological stress response to video-game playing: The contribution of built-in music. Life Sciences, 76(20), 2371-2380.

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Playing active video games increases energy expenditure in children

Author/s:

Graf, D. L. ; Hester, C. N. ; Pratt, L. V. ; Short, K. R.

Citation:

Graf, D. L., Pratt, L. V., Hester, C. N., & Short, K. R. (2009). Playing active video games increases energy expenditure in children. Pediatrics, 124(2), 534-540.

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Playing for real: Video games and stories for health-related behavior change

Author/s:

Baranowski, J.; Baranowski, T. ; Buday, R. ; Thompson, D. I.

Citation:

Baranowski, T., Buday, R., Thompson, D. I., & Baranowski, J. (2008). Playing for real: Video games and stories for health-related behavior change.American Journal of Preventive Medicine, 34(1), 74-82.

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Playing to win: Video games and the fight against obesity

Author/s:

Brown, D.

Citation:

 

Brown, D. (2006). Playing to win: Video games and the fight against obesity. Journal of the American Dietetic Association, 106(2), 188-189.


Keywords:

obesity; physical activity; television

Health Topic:

Exercise and Fitness; Obesity and Weight Loss; Prevention

Target Population:

General Audience

Publication Type:

Journal Article

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PlayStation thumb

Author/s:

Vaidya, H. J.

Citation:

 

Vaidya, H. J. (2004). PlayStation thumb. Lancet, 363(9414), 1080.


Keywords:

blisters; playstation 2

Health Topic:

Injuries and Rehabilitation; Skin Care

Target Population:

General Audience

Publication Type:

Journal Article

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