Let's get physical: The learning benefits of interacting in digitally augmented physical spaces
Author/s:
Price, S. ; Rogers, Y.
Citation:
Price, S., & Rogers, Y. (2004). Let's get physical: The learning benefits of interacting in digitally augmented physical spaces. Computers and Education, 43(1-2), 137-151.
Keywords:
children; design/development; educational; interactivity; learningHealth Topic:
Exercise and FitnessTarget Population:
ChildrenPublication Type:
Journal Article Continue Reading Let's get physical: The learning benefits of interacting in digitally augmented physical spacesLinking obesity and activity level with children's television and video game use
Author/s:
Caplovitz, A. G.; Shim, M. S. ; Vandewater, E. A.
Citation:
Vandewater, E. A., Shim, M. S., & Caplovitz, A. G. (2004). Linking obesity and activity level with children's television and video game use. Journal of Adolescence, 27(1), 71-85.
Continue Reading Linking obesity and activity level with children's television and video game useLong-term application of computer-based pleoptics in home therapy: Selected results of a prospective multicenter study
Author/s:
Haase, W.; Kämpf, U. ; Kaschtschenko, T. ; Mascolus, W. ; Pillunat, L. ; Shamshinova, A.
Citation:
Kämpf, U., Shamshinova, A., Kaschtschenko, T., Mascolus, W., Pillunat, L., & Haase, W. (2008). Long-term application of computer-based pleoptics in home therapy: Selected results of a prospective multicenter study. Strabismus, 16(4), 149-158.
Continue Reading Long-term application of computer-based pleoptics in home therapy: Selected results of a prospective multicenter studyMagnetic resonance imaging of acute "Wiiitis" of the upper extremity
Author/s:
Collins, M. S. ; Nett, M. P. ; Sperling, J. W.
Citation:
Nett, M. P., Collins, M. S., & Sperling, J. W. (2008). Magnetic resonance imaging of acute "Wiiitis" of the upper extremity. Skeletal Radiology, 37(5), 481-483.
Continue Reading Magnetic resonance imaging of acute "Wiiitis" of the upper extremityMedia use and obesity in adolescent females
Author/s:
Cooper, D. M.; Dunton, G. F. ; Schneider, M.
Citation:
Schneider, M., Dunton, G. F., & Cooper, D. M. (2007). Media use and obesity in adolescent females.Obesity, 15(9), 2338-2335.
Keywords:
adolescents; females; game play; media; obesity; physical activity; teens; televisionHealth Topic:
Exercise and Fitness; Obesity and Weight LossTarget Population:
TeensPublication Type:
Journal Article Continue Reading Media use and obesity in adolescent femalesMetabolic requirements of interactive video game cycling
Author/s:
Bredin, S.S.; Esch, B. T. ; Johnson, M. ; Rhodes, R. E. ; Sarkany, D. ; Scott, J.M. ; Warburton, D. E. ; Whiteford, W. ; Wong, S.C.
Citation:
Warburton, D. E., Sarkany, D., Johnson, M., Rhodes, R. E., Whiteford, W., Esch, B. T., Scott, J.M., Wong, S.C., & Bredin, S.S. (2009). Metabolic requirements of interactive video game cycling. Medicine and Science in Sports and Exercise, 41(4), 920-926.
Metabolic responses to Wii Fit video games at different game levels
Author/s:
Kraemer, R. R.; Rogers, S. N. ; Worley, J. R.
Citation:
Worley, J. R., Rogers, S. N., & Kraemer, R. R. (2011). Metabolic responses to Wii Fit video games at different game levels. Journal of Strength and Conditioning Research, 25(3), 689-693.
METs in adults while playing active video games: A metabolic chamber study
Author/s:
Miyachi, M. ; Ohkawara, K. ; Tanaka, S.; Yamamoto, K.
Citation:
Miyachi, M., Yamamoto, K., Ohkawara, K., & Tanaka, S. (2010). METs in adults while playing active video games: A metabolic chamber study. Medicine and Science in Sports and Exercise, 42(6), 1149-1153.