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Video games and real-life aggression: Review of the literature

Author/s:

Bensley, L. ; Van Eenwyk, J.

Citation:

Bensley, L., & Van Eenwyk, J. (2001). Video games and real-life aggression: Review of the literature.Journal of Adolescent Health, 29(4), 244-257.


Keywords:

aggression; children; game play; gender; teens; tweens; violence

Health Topic:

Behavior and Personality

Target Population:

General Audience

Publication Type:

Journal Article

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Video games and school performance

Author/s:

Harris, M. B. ; Williams, R.

Citation:

Harris, M. B., & Williams, R. (1985). Video games and school performance. Education, 105(3), 306-309.


Keywords:

academic performance; adolescents; gender; motivation; teens

Health Topic:

Behavior and Personality

Target Population:

Teens

Publication Type:

Journal Article

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Video-game therapy

Author/s:

Phillips, W. R.

Citation:

Phillips, W. R. (1991). Video-game therapy. The New England Journal of Medicine, 325(17), 1256-1257.


Keywords:

children; nintendo gameboy; rehabilitation; self-injurious behavior; suicide; therapy

Health Topic:

Behavior and Personality; Injuries and Rehabilitation; Mental Health

Target Population:

Children

Publication Type:

Journal Article

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Videogame addiction: Further thoughts and observations

Author/s:

Griffiths, M. D.

Citation:

Griffiths, M. D. (2008). Videogame addiction: Further thoughts and observations. International Journal of Mental Health and Addiction, 6(2), 182-185.


Keywords:

addiction; adolescents; gambling; game play; teens; tweens

Health Topic:

Behavior and Personality

Target Population:

General Audience

Publication Type:

Journal Article

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Violent video games and aggression: A review of the literature

Author/s:

Griffiths, M. D.

Citation:

Griffiths, M. D. (1999). Violent video games and aggression: A review of the literature. Aggression and Violent Behavior, 4(2), 203-212.


Keywords:

adolescents; aggression; children; game play; teens; theory; tweens; violence

Health Topic:

Behavior and Personality

Target Population:

Children; Pre-Teens; Teens

Publication Type:

Journal Article

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Why don't stage-based activity promotion interventions work?

Author/s:

Adams, J. ; White, M.

Citation:

Adams, J., & White, M. (2005). Why don't stage-based activity promotion interventions work? Health Education Research, 20(2), 237-243.


Keywords:

health promotion; pysical activity; theory

Health Topic:

Behavior and Personality; Exercise and Fitness

Target Population:

General Audience

Publication Type:

Journal Article

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Why people continue to play online games: In search of critical design factors to increase customer loyalty to online contents

Author/s:

Choi, D. ; Kim, J.

Citation:

Choi, D., & Kim, J. (2004). Why people continue to play online games: In search of critical design factors to increase customer loyalty to online contents.Cyberpsychology and Behavior, 7(1), 11-24.

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Wii knee

Author/s:

Barron, D. A. ; Grainger, A. J. ; Robinson, R. J. ; Venkatesh, R.

Citation:

Robinson, R. J., Barron, D. A., Grainger, A. J., & Venkatesh, R. (2008). Wii knee. Emergency Radiology, 15(4), 255-257.

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