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Couch potatoes to jumping beans: A pilot study of the effect of active video games on physical activity in children

Author/s:

Jiang, Y. ; Jull, A. ; Maddison, R. ; Mhurchu, C. N. ; Prapavessis, H. ; Rodgers, A.

Citation:

Mhurchu, C. N., Maddison, R., Jiang, Y., Jull, A., Prapavessis, H., & Rodgers, A. (2008). Couch potatoes to jumping beans: A pilot study of the effect of active video games on physical activity in children. The International Journal of Behavior Nutrition and Physical Activity, 5, 8.

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Video games and the future of learning

Author/s:

Gee, J. P.; Halverson, R. ; Shaffer, D. W. ; Squire, K. R.

Citation:

University of Wisconsin – Madison (2004). Video games and the future of learning. Madison, WI: Shaffer, D. W., Squire, K. R., Halverson, R., & Gee, J. P.


Keywords:

educational; elearning; learning; research; theory; virtual worlds

Health Topic:

Cognition

Target Population:

General Audience

Publication Type:

Report

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A systematic review of randomized trials on the effectiveness of computer-tailored education on physical activity and dietary behaviors

Author/s:

Brug, J.; Kroeze, W. ; Werkman, A.

Citation:

Kroeze, W., Werkman, A., & Brug, J. (2006). A systematic review of randomized trials on the effectiveness of computer-tailored education on physical activity and dietary behaviors. Annals of Behavioral Medicine, 31(3), 205-223.


Keywords:

adults; computer-assisted instruction; educational; learning; pc; physical activity

Health Topic:

Exercise and Fitness; Food and Nutrition

Target Population:

Adults

Publication Type:

Journal Article

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Energy expenditure and cardiovascular responses to seated and active gaming in children

Author/s:

McManus, A. M.; Mellecker, R. R.

Citation:

Mellecker, R. R., & McManus, A. M. (2008). Energy expenditure and cardiovascular responses to seated and active gaming in children. Archives of Pediatrics and Adolescent Medicine, 162(9), 886-891.


Keywords:

children; exergame; obesity; physical activity; physiology; tweens; xavixport

Health Topic:

Exercise and Fitness; Obesity and Weight Loss; Prevention

Target Population:

Children; Pre-Teens

Publication Type:

Journal Article

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The effects of action video game experience on the time course of inhibition of return and the efficiency of visual search

Author/s:

Castel, A. D. ; Drummond, E.; Pratt, J.

Citation:

Castel, A. D., Pratt, J., & Drummond, E. (2005). The effects of action video game experience on the time course of inhibition of return and the efficiency of visual search. Acta Psychologica, 119(2), 217-230.


Keywords:

adolescents; adults; attention; game play; inhibition; physiology; teens; visual-spatial; young adults

Health Topic:

Cognition

Target Population:

Adults; Teens; Young Adults

Publication Type:

Journal Article

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Effective intervention or child's play? A review of video games for diabetes education

Author/s:

DeShazo, J. ; Harris, L. ; Pratt, W.

Citation:

DeShazo, J., Harris, L., & Pratt, W. (2010). Effective intervention or child's play? A review of video games for diabetes education. Diabetes Technology & Therapeutics, 12(10), 815-822.


Keywords:

children; diabetes; diet; education; exercise; game; glucose; knowledge; medication; mellitus; type 1

Health Topic:

Diabetes

Target Population:

Children; Young Children

Publication Type:

Journal Article

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Choice of interactive dance and bicycle games in overweight and nonoverweight youth

Author/s:

Beecher, M. D. ; Epstein, L. H. ; Graf, J. L. ; Roemmich, J. N.

Citation:

Epstein, L. H., Beecher, M. D., Graf, J. L., & Roemmich, J. N. (2007). Choice of interactive dance and bicycle games in overweight and nonoverweight youth. Annals of Behavioral Medicine, 33(2), 124-131.

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Motion sickness, console video games, and head-mounted displays

Author/s:

Faugloire, E. ; Flanagan, M.; Merhi, O. ; Stoffregen, T. A.

Citation:

Merhi, O., Faugloire, E., Flanagan, M., & Stoffregen, T. A. (2007). Motion sickness, console video games, and head-mounted displays. Human Factors, 49(5), 920-934.


Keywords:

adults; balance; game play; head-mounted display; motion sickness; nausea; posture; xbox; young adults

Health Topic:

Brain; Nervous System

Target Population:

Adults; Young Adults

Publication Type:

Journal Article

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